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I see a lot of people list seeds as a main item in a BOB or other survival kit. And... I always try to analyze the value of each item I might carry. So I thought I would run some pros and cons on seeds to see if they were essential for me. I listed a few and I'm sure you guys can help me come up with more.
Pros:
Lightweight
Small footprint in pack
"Eventually" provide food
Potential trade item
Cons:
Take a long time to grow (which means I have to stay in one place long enough to harvest them)
Can only be planted at the right season
"Eventually" provide food
Can waste many if I'm unfamiliar with the growing conditions of wherever I end up
Most likely won't have any type of irrigation to keep them alive
Can't pick up growing plants and bug out
So... I wanted to find a better way to make this work. My solution: Plant the seeds NOW. Meaning: each time I scout out my potential survival area... I should take some seeds and plant them. This does several things: 1) It helps me learn what grows in the local soil and local weather conditions. 2) If they grow, they should propagate and my local food source will slowly start to increase. 3) They should attract wildlife that I can hunt. 4) I learn what impact local wildlife has on my crops so I can adjust accordingly. 5) Most people won't notice them as they "hunt" the area
Then... I thought.... what grows best in my area? Obvious answer: local vegetation. And, since much of the local vegetation is edible, my next thought was to learn everything I can about local edible plants. Collect seeds at the appropriate time, and help nature propagate these plants as well. Again... the benefits 1) I learn to collect and use local vegetation. 2) I learn where it is at 3) I attract local wildlife that I can hunt. 4) Just about everyone will ignore them as local weeds. And I'm sure there are other benefits as well.
I'd appreciate anyone else's thoughts on this. I'd probably still carry seeds... but they would become secondary, and could be saved until things settled down and I found a more or less permanent location to remain in.
Pros:
Lightweight
Small footprint in pack
"Eventually" provide food
Potential trade item
Cons:
Take a long time to grow (which means I have to stay in one place long enough to harvest them)
Can only be planted at the right season
"Eventually" provide food
Can waste many if I'm unfamiliar with the growing conditions of wherever I end up
Most likely won't have any type of irrigation to keep them alive
Can't pick up growing plants and bug out
So... I wanted to find a better way to make this work. My solution: Plant the seeds NOW. Meaning: each time I scout out my potential survival area... I should take some seeds and plant them. This does several things: 1) It helps me learn what grows in the local soil and local weather conditions. 2) If they grow, they should propagate and my local food source will slowly start to increase. 3) They should attract wildlife that I can hunt. 4) I learn what impact local wildlife has on my crops so I can adjust accordingly. 5) Most people won't notice them as they "hunt" the area
Then... I thought.... what grows best in my area? Obvious answer: local vegetation. And, since much of the local vegetation is edible, my next thought was to learn everything I can about local edible plants. Collect seeds at the appropriate time, and help nature propagate these plants as well. Again... the benefits 1) I learn to collect and use local vegetation. 2) I learn where it is at 3) I attract local wildlife that I can hunt. 4) Just about everyone will ignore them as local weeds. And I'm sure there are other benefits as well.
I'd appreciate anyone else's thoughts on this. I'd probably still carry seeds... but they would become secondary, and could be saved until things settled down and I found a more or less permanent location to remain in.