So.... I've been thinking again.... Yes.... Dangerous thing ... I know.
Lots of folks talk about having a cabin, homestead, someplace remote that they'll live in and survive the unthinkable.
Or will they? Picture a well built solo homestead. They got all the supplies. Ability to grow food and so on. Now imagine a band of marauders. Maybe 5.... Maybe 10.... They see the homestead and they want the supplies and the women. What do you do? You won't be able to defend against them. Even with help of one or two neighbours you're up the creek with no paddle.
So what's the sweet spot? I started thinking about what is the minimum size of community should be to 'survive'. Now I am not thinking about the for stuff, hunt stuff survival. I'm thinking about the small 'outpost' survival. Something almost akin to what is described in SciFi books with off world missions.... Yeah... I went there.
Anyways, this might sound crazy, but I see a compound (physical size to be determined later) with a minimum of three sentries per shift and 8 hour shifts. Add to that 2 teams of 6 scouts each that forage, bring back what they find, hunt and also act as a quick reaction response force.
Then add to that cooks, quartermaster(s), medical folks and so on. Some duties can overlap but there should be an advanced medical person at the compound and a basic medic with each of the scout teams.
Numbers add up real quick don't they?
Anyways if you were to create a small community, who would you include? How big would you want the community to be? Any specific roles?